Project - Configuration Menu Setting the Solution Platform The solution platform can be set in the Visual Studio toolbar. Unreal Engine Issues and Bug Tracker (UE-151320) Or, if the UE4 project is still set up as your startup project: Set build Configuration . The project should take a moment to compile for the first time or when you make major changes to the C++ code. using switch "-game" will launch your game using [UE4Editor-YourGame.dll]. There's a good process description in their Readme file. Build.cs & Target.cs Brief description of Build.cs & Target.cs Build.cs. This will ensure that the next version is a fully recompiled version. UE4 currently supports the following platforms: Windows 32-bit Windows 64-bit Even more importantly, you perhaps just haven't changed the Build configuration to Shipping. While UE4 plugins can take this approach, they can also export new types and be used as libraries, with project code having a direct dependency on the plugin. ue4 build configuration development vs shipping and copied the substance folder to my. Linker improvements speeding up iteration build times with debug info by 3x (or more) on large projects. I rarely ever work with a debug build; mostly with development and then a shipping as needed. Anastasia Kazakova July 2, 2020. If you can build a development you should be able to build a shipping build. \Program Files\Epic Games\UnrealTournamentDev\UE4-Win64-Shipping. Manually pressed build button and built the project. We build UE4 using Development and Test build configurations. And due to the nature of a modular game feature, these will help avoid accidental dependencies. Build ID# Unreal Engine 4 eliminates potential errors arising from outdated DLLs via the Build ID system. I get a few hours . I would like to add some custom build configurations with custom pre-processor directives. Build.cs code is attached to each module and defines how the code for each module is built, there are many variables in this class that users can take advantage of to compile code conditionally per different build situation or set up a special types of modules. These standalone features help compartmentalize Unreal projects, thus keeping the codebase clean and readable. Shipping: This is the configuration for optimal . Adding Server Plugin. You'll be introduced to the two main keyboard shortcuts that are . Getting started with Rider for Unreal Engine is quick and easy. windows - Missing UE4Game binary. You may have to build the UE4 project ... We debug using Development builds (since Debug is really slow and not usually needed). Then in Solution Explorer right click . Usually used with negation to isolate debug code, so it wont be compiled in shipping build. The most powerful real-time 3D creation tool - Unreal Engine If packaging completes successfully, this directory will then contain the packaged project. We want to cook our content, but we have to build in 'Development' config first, so close UE4, open the project up in VS2015, and compile it in 'Development' configuration. Add a custom build configuration - Unreal Engine UE4 Build Benchmark Results: (a bit disorganized bc I only realized halfway through to save them to post) .